The game boasts such a complicated rule system that it's been officially declared the "most complex game in the world," and every new set can bring players to any number of new, strange worlds
Rule of Law + Eidolon of Rhetoric Nothing stops a Storm deck like Rule of Law
In addition to an unrestrained desire for power and penchant for monologuing, they also tend to present our heroes with a terrible dilemma: a set of options which all seem bad with no obvious right answer
The attack trigger also nudges you toward that all-in, keep-coming-at-them style that aggressive decks love
Despite looking like a U/W deck that splashed only the tiniest bit of the other colors, The Deck would reinvent itself after sideboarding, turning into a Blood Moon deck despite having just seven basic lands, itself (and this was obviously long before fetchlands)
Cranial Plating has the drawback of not boosting toughness, but it has the advantage that it can be moved at instant speed for two black mana